Dwarfhold Walktrough

                    Dwarfhold Walktrough




The Pine Forest, Snowbeard's Tavern, and the Llama Farm: 

You can now move on to the Third Lord of Chaos! (Don't ask us where the Twins went; we don't know, either.) 
To begin, go to Snowbeard's tavern (/join tavern). Talk to Snowbeard, the dwarf, who will have some quests for you to complete.
  • Adorable Sisters: Talk to all seven sisters throughout the tavern. 
  • Warm and Furry: Bring back five Bear Skins, dropped by Pine Grizzlies in the pine forest (/join pines). 
  • Shell Shock: Bring back five Red Turtle Shells, dropped by Red Shell Turtles in the pine forest. 
  • Bear Facts: Bring back one Chaorrupted Skin, dropped by Twistedclaw in the pine forest. 
  • Give Snowbeard his Gold: Bring back Snowbeard's Gold, acquired at the end of Donna Charmer's quest chain.

That being said, the next thing you need to do is finish Donna Charmer's quest chain. Make your way over to the Llama Farm (/join llama). Donna Charmer will have quests for you.
  • The Spittoon Saloon: Bring back six Red Shell Spittoons, dropped by Red Shell Turtles in the pine forest. 
  • Bear it all!: Bring back six Bear Teeth, dropped by Pine Grizzlies in the pine forest. 
  • Leather Feathers: Bring back eight Leatherwing Feathers, dropped by Leatherwings in the Pine Forest (they're in the Guru Forest, too). 
  • Follow Your Nose: Bring back a Pine Air Freshener, dropped by any monster in the Pine Forest. You might have to kill several of them before it drops.

You should have gotten Snowbeard's Gold as a quest reward for finishing the "Follow Your Nose" quest, so bring it back to Snowbeard to finish his quest chain. You can now enter the Dwarfhold Keep! 



The Mountain Path and Dwarfhold Keep: 

From Pines, head one screen to the right of Donna's Llama Farm, and then head north through the wooden fence. You will find yourself on the Mountain Path (/join mountainpath), which currently has nothing of interest (unless you want to farm some monsters). So proceed along the path until you reach Dwarfhold (/join dwarfhold). Talk to Ironfist, the dwarf elder, who will have more quests for you.
  • Bad Memory: Bring back the Memory Stone. Follow the path until you find a hole with an arrow pointing to it. Go down the hole, and the Memory Stone should be there. There will be a short custcene when you click on it. The quest is automatically turned in. 
  • Squeeze Water from Stone Bring back three Water Stones, dropped by Balboas on the Mountain Path. 
  • Carrion Carrying On: Bring back six Vultragon Beaks, dropped by Vultragons on Mountaintpath. 
  • Bagged Lunches: Bring back eight Food Pouches, dropped by Drow Soldiers in the area. 
  • Radiant Lamps: Bring back three Vials of Glow Ichor, dropped by Glow Worms in the area. 
  • Having a Blast: Bring back eight Piles of Bat Guano, dropped by Albino Bats in the area. 
  • Secret Weapons: Bring back eight Draconian Weapons, dropped by Drow Soldiers and Chaotic Draconians in the area.

You need a key to enter the Upper City. Ironfist won't have a key for you, but you can talk to Geopetal to forge a key for you. Naturally, she has quests of her own.
  • Rock Star: Bring back seven Limestones, found on the ground throughout the area. 
  • All that glitters... Bring back five Gold Deposits, dropped by Drow Soldiers in the area. 
  • Gemeralds: Bring back six Chaos Gemeralds, dropped by Chaotic Draconians in the area. 
  • Talc to Me: Bring back one Block of Talc, dropped by Albino Bats in the area. Note that you might have to kill several bats before it drops.
Go back to the golden gate to the Upper City. When you try to use the key, it will break, so go back to Geopetal for one last quest.
  • Rock Me Amadeus Bring back one Key Mold, dropped by Amadeus (the mole-monster in the hole).
With this new key, proceed through the Upper City Gates. 



The Upper City 

Upon going through the gates, you should find yourself right next to Jorxlol. He has quests for you. (Am I the only one seeing a pattern, here?)
  • Disapoofed: Bring back one Vath's Plans. You should get them when you click on the golden doors in his castle. (Head right, and go inside the golden castle.) 
  • Hoodwinked: Bring back 6 Assassin Hoods, dropped by Drow Assassins in the area. 
  • Claws for the Cause: Bring back 3 Draconian Claws, dropped by Chaotic Draconians in the area. 
  • Scrambled Eggs: Bring back 12 Cracked Eggs, dropped by Chaos Eggs in the area. 
  • The King's Wings: Bring back the Terradactyl Wings dropped by the Terradactyl. 
  • Bugging Out: Bring back 3 Beetle Glands, dropped by Rhino Beetles in the area. 
  • Lizard Gizzard: Bring back 1 Lizard Gizzard, dropped by the Cave Lizard.

That completes the disguise. Time to enter Vath's Keep! 



Vath's Keep and the Dwarves' Prison 

Go back to that golden door you went to for the "Disapoofed" quest. You should be able to go through that. Follow the path (through /join vath) until you reach Vath. Watch the cutscene. I'm not going to spoil it for you. But at the end, you will end up in the Dwarves' Prison (/join dwarfprison). Follow that path until you reach Mick Guyver, who will have even more quests for you.
  • Mock the Lock: Bring back four Balboa Cores (dropped by Balboas), three Rusted Claws (dropped by Albino Bats), and one Magnesium Flare (dropped by Drow Soldiers). All of these monsters can be found in the area.
Go back to the entrance of the dwarves' prison, where you start off. Click on the metal bars, then return back to Mick Guyver.
  • Jailhouse Rock: Bring back Elfis' Keyring, dropped by Warden Elfis. 
  • Explosives 101: Bring back three Nitrate Elements (dropped by Albino Bats), three Drow Shoelaces (dropped by Drow Soldiers), and two Flint Stones (dropped by Balboas). All the monsters can be found in the area.
Click on the large boulder and watch the cutscene. Now that you've freed the dwarves, it's time to return to Vath's keep! 



The Fight with Vath and the Rock Roc 

Return to Vath's keep (/join vath or talk to Mick Guyver in the tavern). Once again, follow the pathway until you reach the spot where you met Vath the last time. When you walk into the light, you will watch a cutscene. Following that, AQW's first storyline-related minigame! 

The Fight with the Rock Roc (Part 1): Use your mouse to move around, click to shoot a fireball, and hold/release your click to release a continuous stream of fire. When running on the ground, you move slower, but you can also click to eat drow archers to replenish your health. It's not too tricky of a minigame -- just be sure to replenish your health often, as the arrows and the Rock Roc itself tend to whittle your HP down quickly. 

After defeating the Rock Roc in the air, watch a short cutscene, and prepare to take him out on the ground. Bring some friends with you -- the Rock Roc has 20,000 HP and is not an easy beast to take down. When you're done, proceed up the mountain towards Vath. 

The Rocky Balboas will attack you on the way up, so be careful with them. Watch another cutscene at the top, and prepare to fight Vath himself (along with Stalagbite). They both have smalls amounts of HP, but here's the catch: Attack Vath, and Stalagbite will deal insane damage (He can and WILL hit you for above a thousand damage); hit Stalagbite, and you will only do a tiny fraction of your normal damage against Vath.
spoiler:

Make sure you have friends with you (and that's friends, plural, with the s) and attack Stalagbite first. Once Stalagbite is down, attack Vath. If you do it the other way around, Stalagbite will kill each and every one of you without fail.
The battle is long and difficult, but once you defeat Vath, you are treated with another cutscene. Congrats, you are done with the Third Lord of Chaos! 

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